Thank you to LeapFrog for allowing me to review the products.
If you have a child between the ages of three and eight and they watch any kind of television, then you’ve definitely seen commercials for the new LeapBand and the LeapTV. (Actually, you’ve probably been asked by your kids for one or both of those items.)
So, do you really need to add another piece of technology to your kids’ learning and gaming? Check out what I have to say about both the LeapBand and LeapTV.
LeapBand is a fitness and play tool for kids that is worn like a watch that tracks activity.. Kids can create a virtual pet and then get active with them. The kid is given activities to complete and then awarded points and levels. Throughout the day, the LeapBand will remind your child if they aren’t moving enough and will send fun audio reminder activities to get up and move. There are 50 challenges and also there are parental controls.
AGES: 4 to 7 years
RETAIL PRICE: $39
We homeschool, so we’re always looking for ways to keep moving and opportunities for exercise. My daughter is 6 (will be 7 in February), and I was a little concerned that this product would be young for her. However, she kept seeing the commercial and REALLY wanted one. Now, she (and I) both love it. She’s become obsessed with making sure she’s moving enough (the leap awards the kid and their virtual pet with powers and levels up, etc). If she hasn’t moved for a while, the LeapBand will remind her by giving her fun things to do. (And she does them!)
There are two things I think Leap may want to consider for the next generation of product:
As a parent who has tried out a wide variety of kid-friendly technology, I think this is definitely worth the price.
LeapTV is a gaming console that can be used as a regular gaming console with a classic remote or, switch the remote around to a wand, and use it as an active play console. Also, kids can play in “body motion” mode without the remote.
• LeapTV console
• Console stand
• Motion-sensing camera
• Camera mount
• 1 transforming controller with wrist strap
• 6′ HDMI cable
• AC power adapter
• Built-in Wi-Fi plus Ethernet port
• 16GB memory
There are over 100 games and videos that you can access or purchase with this system.
AGES: 4 to 8 years
RETAIL PRICE: $149.99
Again, my daughter is 6, so I was concerned that she would be too old for this (it is marketed through age 8). However, my daughter loves it! We own several other consoles, but I was shocked at how easy this was to set up compared to other gaming consoles. I also think that the versatility of the changeable remote is genius. It is easy to use as a gamer controller and then it switches into a “pointer” for the active games and activities.
If you’ve never used an active game system, this one has the same issues that other brands have on the market–you need lots of light and the system doesn’t pick up your movement 100% of the time when in active body mode (without the remote). However, this is one is still pretty great.
I recommend going with the multiplayer starter pack so you get two controllers right off. Also, my daughter is obsessed with the Spiderman game!
As a homeschooling mom, this was a great addition to our learning tools while also providing active play/exercise activities and opportunities. Definitely worth it–especially if your kid is younger and can get many years of use out of it!
We definitely give thumbs up on both products–for educational learning, active play and just plain old fun gaming.
PRODUCTS WERE RECEIVED FOR THIS REVIEW
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